definition::
specific-definition:
· system is a-whole-entity with PART structure (parts and part-relations).
===
generic-definition:
·
===
part-definition:
·
===
whole-definition:
· nodes and node-relations make-up a-system.
name::
* McsEngl.filMcsSys.last.html!⇒system,
* McsEngl.dirCor/filMcsSys.last.html!⇒system,
* McsEngl.whole.002-system!⇒system,
* McsEngl.whole.002-system!⇒system,
* McsEngl.SYSTEM,
* McsEngl.sys!⇒system,
* McsEngl.system,
* McsEngl.system'(whole.system)!⇒system,
* McsEngl.wholeSystem!⇒system,
* McsEngl.whole.system!⇒system,
====== langoSinago:
* McsSngo.co-sisto!=system,
* McsSngo.sisto!=system,
====== langoGreek:
* McsElln.σύστημα!=system,
description::
· system is a-whole-entity WITH structure (= parts AND part-relations).
description::
· a-system as a-whole, have parts which are-called 'nodes'.
· node could-be any entity, NOT only bodies.
name::
* McsEngl.NODE!⇒nodeSys,
* McsEngl.subsystem!⇒nodeSys,
* McsEngl.system'01_node!⇒nodeSys,
* McsEngl.system'node!⇒nodeSys,
* McsEngl.nodeSys,
* McsEngl.node-of-system!⇒nodeSys,
====== langoSinago:
* McsSngo.jo-ruo-a-sisto!=nodeSys,
* McsSngo.sistos-jo-ruo!=nodeSys,
====== langoGreek:
* McsElln.κόμβος-συστήματος!=nodeSys,
description::
· the-thing that differentiates a-system from a-collection, which both are wholes, is that a-system, except its parts, has AND relations among these parts.
name::
* McsEngl.system'02_node-relation,
* McsEngl.edge-of-system,
* McsEngl.system'edge,
====== langoSinago:
* McsSngo.ro-jo--a-sisto,
* McsSngo.sistos-ro-jo,
====== langoGreek:
* McsElln.σχέση-κόμβου--συστήματος!=system'edge,
name::
* McsEngl.system'03_resource,
* McsEngl.system'attResource,
* McsEngl.system'Infrsc,
description::
· the-science on systems.
* systems-theory,
name::
* McsEngl.science.system,
* McsEngl.system'04_science,
* McsEngl.system'attScience,
* McsEngl.system'science,
description::
"Systems science is an interdisciplinary field that studies the nature of systems—from simple to complex—in nature, society, cognition, engineering, technology and science itself. To systems scientists, the world can be understood as a system of systems.[1] The field aims to develop interdisciplinary foundations that are applicable in a variety of areas, such as psychology, biology, medicine, communication, business management, computer science, engineering, and social sciences.[2]
Systems science covers formal sciences such as complex systems, cybernetics, dynamical systems theory, information theory, linguistics or systems theory. It has applications in the field of the natural and social sciences and engineering, such as control theory, operations research, social systems theory, systems biology, system dynamics, human factors, systems ecology, computer science, systems engineering and systems psychology.[3] Themes commonly stressed in system science are (a) holistic view, (b) interaction between a system and its embedding environment, and (c) complex (often subtle) trajectories of dynamic behavior that sometimes are stable (and thus reinforcing), while at various 'boundary conditions' can become wildly unstable (and thus destructive). Concerns about Earth-scale biosphere/geosphere dynamics is an example of the nature of problems to which systems science seeks to contribute meaningful insights."
[{2020-07-15} https://en.wikipedia.org/wiki/Systems_science]
name::
* McsEngl.system'att001-systems-science,
* McsEngl.system'systems-science,
* McsEngl.systems-science,
description::
"Systems theory is the interdisciplinary study of systems. A system is a cohesive conglomeration of interrelated and interdependent parts that is either natural or man-made. Every system is delineated by its spatial and temporal boundaries, surrounded and influenced by its environment, described by its structure and purpose or nature and expressed in its functioning. In terms of its effects, a system can be more than the sum of its parts if it expresses synergy or emergent behavior. Changing one part of the system usually affects other parts and the whole system, with predictable patterns of behavior. For systems that are self-learning and self-adapting, the positive growth and adaptation depend upon how well the system is adjusted with its environment. Some systems function mainly to support other systems by aiding in the maintenance of the other system to prevent failure. The goal of systems theory is systematically discovering a system's dynamics, constraints, conditions and elucidating principles (purpose, measure, methods, tools, etc.) that can be discerned and applied to systems at every level of nesting, and in every field for achieving optimized equifinality.[1]
General systems theory is about broadly applicable concepts and principles, as opposed to concepts and principles applicable to one domain of knowledge. It distinguishes dynamic or active systems from static or passive systems. Active systems are activity structures or components that interact in behaviours and processes. Passive systems are structures and components that are being processed. E.g. a program is passive when it is a disc file and active when it runs in memory.[2] The field is related to systems thinking, machine logic and systems engineering."
[{2019-12-22} https://en.wikipedia.org/wiki/Systems_theory]
description::
· structure of a-system is its nodes AND its node-relations.
name::
* McsEngl.system'05_structure,
* McsEngl.system'attStructure,
* McsEngl.system'structure,
* McsEngl.structure-of-system,
====== langoSinago:
* McsSngo.sistos-strukto!=system's-structure,
* McsSngo.strukto-a-sisto!=structure-of-system,
====== langoGreek:
* McsElln.δομή-συστήματος!=structure-of-system,
name::
* McsEngl.system'06_doing,
* McsEngl.system'attDoing,
* McsEngl.system'doing,
description::
· ALL systems have doings (creation, disintegration) but not functions.
name::
* McsEngl.system'07_evoluting,
* McsEngl.system'attEvoluting,
* McsEngl.system'evoluting,
{time.2020-04-10}::
=== McsHitp-creation:
· creation of current concept by removing it from whole-concept.
name::
* McsEngl.system'whole-part-tree,
whole-tree-of-system::
*
* ... Sympan.
name::
* McsEngl.system'generic-specific-tree,
generic-of-system::
* whole-entity,
attribute-tree-of-system::
* ,
specific-of-system::
* graph,
* sequence,
* tree-system,
===
* system.structure.complex,
* system.structure.medium,
* system.structure.simple,
===
* body-system,
* doing-system,
* relation-system,
===
* bio-system,
* bioNo-system,
===
* dynamic-system,
* dynamicNo-system,
===
* open-system,
* openNo-system,
description::
· sequence is a-system, the-simplest one, with its parts arranged.
===
"(n) ordering, order, ordination (logical or comprehensible arrangement of separate elements) "we shall consider these questions in the inverse order of their presentation""
[http://wordnetweb.princeton.edu/perl/webwn?s=order]
"(n) series (similar things placed in order or happening one after another) "they were investigating a series of bank robberies""
[http://wordnetweb.princeton.edu/perl/webwn?s=series]
"(n) sequence (serial arrangement in which things follow in logical order or a recurrent pattern) "the sequence of names was alphabetical"; "he invented a technique to determine the sequence of base pairs in DNA""
[http://wordnetweb.princeton.edu/perl/webwn?s=sequence]
name::
* McsEngl.system.001-sequence!⇒sequence,
* McsEngl.system.sequence!⇒sequence,
* McsEngl.list!⇒sequence,
* McsEngl.order-system!⇒sequence,
* McsEngl.ordered-set!⇒sequence,
* McsEngl.ordering!⇒sequence,
* McsEngl.ordination!⇒sequence,
* McsEngl.sequence,
* McsEngl.series!⇒sequence,
* McsEngl.sysSequence!⇒sequence,
* McsEngl.system.ordered!⇒sequence,
====== langoSinago:
* McsSngo.siro!=sequence,
* McsSngo.sisto-siro!=sequence,
====== langoGreek:
* McsElln.ακολουθία!⇒sequence,
* McsElln.λίστα!⇒sequence,
* McsElln.σειρά!⇒sequence,
description::
· element-of-sequence is any of its parts.
name::
* McsEngl.sequence'element,
====== langoSinago:
* McsSngo.jo-ruo-a-sistoSiro!=sequence'element,
* McsSngo.saro!=sequence'element,
* McsSngo.sistosSiros-jo-ruo!=sequence'element,
description::
· abstract-order[a] of sequence is the-position of an-element WITHOUT the-element.
· it[a] is similar to abstract-quantity.
name::
* McsEngl.abstract-order!⇒order,
* McsEngl.order,
* McsEngl.position-of-order!⇒order,
* McsEngl.sequence'order!⇒order,
* McsEngl.sequence'position!⇒order,
====== langoSinago:
* McsSngo.suro!=abstract-order,
description::
· ordinal-number is a-name of an-order.
description::
* first-1st,
* second-2nd,
* third-3rd,
* forth-4th,
* fifth-6th,
...
name::
* McsEngl.1st,
* McsEngl.first,
====== langoSinago:
* McsSngo.suro-fo!=1st,
====== langoEsperanto:
* McsEpo.unua,
====== langoGreek:
* McsElln.πρώτος!~adjvEll:πρώτος-η-ο,
description::
"(n) second (following the first in an ordering or series) "he came in a close second""
[http://wordnetweb.princeton.edu/perl/webwn?s=second]
name::
* McsEngl.2nd,
* McsEngl.second,
====== langoSinago:
* McsSngo.suro-tho!=2nd,
====== langoEsperanto:
* McsEpo.dua,
====== langoGreek:
* McsElln.δεύτερος!~adjvEll:δεύτερος-η-ο,
description::
· abstract-order third.
"(n) third (following the second position in an ordering or series) "a distant third"; "he answered the first question willingly, the second reluctantly, and the third with resentment""
[http://wordnetweb.princeton.edu/perl/webwn?s=third]
name::
* McsEngl.3rd,
* McsEngl.third,
====== langoSinago:
* McsSngo.suro-to!=3rd,
====== langoEsperanto:
* McsEpo.tria,
====== langoGreek:
* McsElln.τρίτος!~adjvEll:τρίτος-η-ο,
description::
· abstract-order fourth.
name::
* McsEngl.4th,
* McsEngl.fourth,
====== langoSinago:
* McsSngo.suro-so!=4th,
====== langoEsperanto:
* McsEpo.kvara,
====== langoGreek:
* McsElln.τέταρτος!~adjvEll:τέταρτος-η-ο,
description::
· abstract-order fifth.
name::
* McsEngl.5th,
* McsEngl.fifth,
====== langoSinago:
* McsSngo.suro-co!=5th,
====== langoEsperanto:
* McsEpo.kvina,
====== langoGreek:
* McsElln.πέντε!~το,
description::
· abstract-order six.
"(n) sixth (position six in a countable series of things)"
[http://wordnetweb.princeton.edu/perl/webwn?s=sixth]
name::
* McsEngl.6th,
* McsEngl.sixth,
====== langoSinago:
* McsSngo.suro-ko!=6th,
====== langoEsperanto:
* McsEpo.sesa,
====== langoGreek:
* McsElln.έκτος!~adjvEll:έκτος-η-ο,
description::
· abstract-order seventh.
name::
* McsEngl.7th,
* McsEngl.seventh,
====== langoSinago:
* McsSngo.suro-ho!=7th,
====== langoEsperanto:
* McsEpo.sepa,
====== langoGreek:
* McsElln.εφτά!~το,
description::
· abstract-order eighth.
name::
* McsEngl.8th,
* McsEngl.eighth,
====== langoSinago:
* McsSngo.suro-mo!=8th,
====== langoEsperanto:
* McsEpo.oka,
====== langoGreek:
* McsElln.όγδοος!~adjvEll:όγδοος-η-ο,
description::
· abstract-order nine.
name::
* McsEngl.9th,
* McsEngl.ninth,
====== langoSinago:
* McsSngo.suro-ro!=9th,
====== langoEsperanto:
* McsEpo.naŭa,
====== langoGreek:
* McsElln.ένατος!~adjvEll:ένατος-η-ο,
description::
· abstract-order ten.
name::
* McsEngl.10th,
* McsEngl.tenth,
====== langoSinago:
* McsSngo.suro-foPo!=10th,
====== langoEsperanto:
* McsEpo.deka,
====== langoGreek:
* McsElln.δέκατος!~adjvEll:δέκατος-η-ο,
name::
* McsEngl.11th,
* McsEngl.eleventh,
====== langoSinago:
* McsSngo.suro-foFo!=11th,
====== langoEsperanto:
* McsEpo.dekunua,
====== langoGreek:
* McsElln.ενδέκατος!~adjvEll:ενδέκατος-η-ο,
name::
* McsEngl.12th,
* McsEngl.twelfth,
====== langoSinago:
* McsSngo.suro-foTho!=12th,
====== langoEsperanto:
* McsEpo.dekdua,
====== langoGreek:
* McsElln.δωδέκατος!~adjvEll:δωδέκατος-η-ο,
description::
"(n) thirteenth (position 13 in a countable series of things)"
[http://wordnetweb.princeton.edu/perl/webwn?s=thirteenth]
name::
* McsEngl.13th,
* McsEngl.thirteenth,
====== langoSinago:
* McsSngo.suro-foTho!=13th,
====== langoEsperanto:
* McsEpo.dektria,
====== langoGreek:
* McsElln.δέκατος-τρίτος!~adjvEll:δέκατος-τρίτος-η-ο,
name::
* McsEngl.20th,
* McsEngl.twentieth,
====== langoSinago:
* McsSngo.suro-thoPo!=20th,
====== langoEsperanto:
* McsEpo.dudeka,
====== langoGreek:
* McsElln.εικοσιοστός!~adjvEll:εικοσιοστός-η-ο,
name::
* McsEngl.21st,
* McsEngl.twentieth-first,
====== langoSinago:
* McsSngo.suro-thoPo!=21st,
====== langoEsperanto:
* McsEpo.dudeka-unua,
====== langoGreek:
* McsElln.εικοσιοστός-πρώτος!~adjvEll:εικοσιοστός-πρώτος-η-ο,
name::
* McsEngl.99th,
* McsEngl.ninetieth-ninth,
====== langoSinago:
* McsSngo.suro-roRo!=99th,
====== langoEsperanto:
* McsEpo.naŭdeka-naŭa,
====== langoGreek:
* McsElln.ενενηκοστός-ένατος!~adjvEll:ενενηκοστός-ένατος-η-ο,
name::
* McsEngl.100th,
* McsEngl.hundredth,
====== langoSinago:
* McsSngo.suro-foPoPo!=100th,
====== langoEsperanto:
* McsEpo.centa,
====== langoGreek:
* McsElln.εκατοστός!~adjvEll:εκατοστός-η-ο,
name::
* McsEngl.101st,
* McsEngl.one-hundredth-first,
====== langoSinago:
* McsSngo.suro-foPoFo!=101st,
====== langoEsperanto:
* McsEpo.centa-unua,
====== langoGreek:
* McsElln.εκατοστός-πρώτος!~adjvEll:εκατοστός-πρώτος-η-ο,
name::
* McsEngl.200th,
* McsEngl.two-hundredth,
====== langoSinago:
* McsSngo.suro-thoPoPo!=200th,
====== langoEsperanto:
* McsEpo.ducenta,
====== langoGreek:
* McsElln.διακοσιοστός!~adjvEll:διακοσιοστός-η-ο,
name::
* McsEngl.999th,
* McsEngl.nine-hundredth-ninetieth-ninth,
====== langoSinago:
* McsSngo.suro-roRoRo!=999th,
====== langoEsperanto:
* McsEpo.naŭcenta-naŭdeka-naŭa,
====== langoGreek:
* McsElln.εννιακοσιοστός-ενενηκοστός-ένατος!~adjvEll:ενιακοστός-ενενηκοστός-ένατος-η-ο,
name::
* McsEngl.1'000th,
* McsEngl.thousandth,
====== langoSinago:
* McsSngo.suro-Kilo1Fo!=1'000th,
====== langoEsperanto:
* McsEpo.mila,
====== langoGreek:
* McsElln.χιλιοστός!~adjvEll:χιλιοστός-η-ο,
name::
* McsEngl.1001st,
* McsEngl.one-thousandth-first,
====== langoSinago:
* McsSngo.suro-Kilo1Fo-Kilo0PoPoFo!=1'001st,
====== langoEsperanto:
* McsEpo.unu-mila-unua,
====== langoGreek:
* McsElln.χιλιοστός-πρώτος!~adjvEll:χιλιοστός-πρώτος-η-ο,
name::
* McsEngl.2000th,
* McsEngl.two-thousandth,
====== langoSinago:
* McsSngo.suro-Kilo1Tho!=2'000th,
====== langoEsperanto:
* McsEpo.dumila,
====== langoGreek:
* McsElln.δις-χιλιοστός!~adjvEll:δις-χιλιοστός-η-ο,
name::
* McsEngl.999'999th,
* McsEngl.nine-hundredth-ninetieth-ninth-thousandth-nine-hundredth-ninetieth-ninth,
====== langoSinago:
* McsSngo.suro-Kilo1RoRoRo-Kilo0RoRoRo!=999'999th,
====== langoEsperanto:
* McsEpo.naŭcenta-naŭdeka-naŭa-mila-naŭcenta-naŭdeka-naŭa,
====== langoGreek:
* McsElln.εννιακοσιοστός-ενενηκοστός-ένατος-χιλιοστός-εννιακοσιοστός-ενενηκοστός-ένατος!~adjvEll:,
name::
* McsEngl.1'000'000th,
* McsEngl.millionth,
====== langoSinago:
* McsSngo.suro-Kilo2Fo!=1'000'000th,
====== langoEsperanto:
* McsEpo.unu-miliona,
====== langoGreek:
* McsElln.εκατομμυριοστός!~adjvEll:εκατομμυριοστός-η-ο,
name::
* McsEngl.2'000'000th,
* McsEngl.two-millionth,
====== langoSinago:
* McsSngo.suro-Kilo2Tho!=2'000'000th,
====== langoGreek:
====== langoEsperanto:
* McsEpo.du-miliona,
* McsElln.δύο-εκατομμυριοστός!~adjvEll:δύο-εκατομμυριοστός-η-ο,
name::
* McsEngl.1'000'000'000th,
* McsEngl.billionth,
====== langoSinago:
* McsSngo.suro-Kilo3Fo!=1'000'000'000th,
====== langoEsperanto:
* McsEpo.miliarda,
====== langoGreek:
* McsElln.δισεκατομμυριοστός!~adjvEll:δισεκατομμυριοστός-η-ο,
name::
* McsEngl.1'000'000'000'000th,
* McsEngl.trillionth,
====== langoSinago:
* McsSngo.suro-Kilo4Fo!=1'000'000'000'000th,
====== langoEsperanto:
* McsEpo.duiliona,
====== langoGreek:
* McsElln.τρισεκατομμυριοστός!~adjvEll:τρισεκατομμυριοστός-η-ο,
name::
* McsEngl.1'000'000'000'000'000th,
* McsEngl.quadrillionth,
====== langoSinago:
* McsSngo.suro-Kilo5Fo!=1'000'000'000'000'000th,
====== langoEsperanto:
* McsEpo.kvariliona,
====== langoGreek:
* McsElln.τετράκις-εκατομμυριοστός!~adjvEll:τετράκις-εκατομμυριοστός-η-ο,
description::
· relative-order is order defined in relation to another order.
name::
* McsEngl.order.relative,
* McsEngl.relative-order,
description::
* before-order,
* same-order,
* after-order,
===
* first-order,
* middle-order,
* last-order,
name::
* McsEngl.first-order,
* McsEngl.order.relative.first,
====== langoSinago:
* McsSngo.suro-fo,
name::
* McsEngl.middle-order,
* McsEngl.order.relative.middle,
====== langoSinago:
* McsSngo.suro-mido,
name::
* McsEngl.last-order,
* McsEngl.order.relative.last,
====== langoSinago:
* McsSngo.suro-foUno,
description::
· order, relative, before order.
name::
* McsEngl.before-order,
* McsEngl.order.relative.before-order,
====== langoSinago:
* McsSngo.suro-ana-ordo,
description::
· order, relative, same order.
name::
* McsEngl.same-order,
* McsEngl.order.relative.same-order,
====== langoSinago:
* McsSngo.suro-ena-ordo,
description::
· order, relative, after order.
name::
* McsEngl.after-order,
* McsEngl.order.relative.after-order,
====== langoSinago:
* McsSngo.suro-ina-ordo,
description::
· absolute-order is order NOT defined in relation to another order.
name::
* McsEngl.absolute-order,
* McsEngl.order.relativeNo,
* McsEngl.relativeNo-order,
description::
· order-relation is the-relation among the-elements of a-sequence.
name::
* McsEngl.order-relation,
* McsEngl.relation.order,
* McsEngl.sequence'order-relation,
description::
· sequence-structure is the-structure of a-sequence which is an-arrangement of its parts.
name::
* McsEngl.sequence'structure,
* McsEngl.sequence-structure,
description::
· tree-system is a-system with a-tree-structure.
name::
* McsEngl.hierarchy!⇒sysTree,
* McsEngl.system.tree!⇒sysTree,
* McsEngl.sysTree,
* McsEngl.tree-system!⇒sysTree,
====== langoSinago:
* McsSngo.sisto-tro!=sysTree,
====== langoGreek:
* McsElln.δένδρου-σύστημα!=sysTree,
* McsElln.σύστημα-δένδρου!=sysTree,
description::
· node of sysTree is its node-of-system, ie its parts as a-whole.
name::
* McsEngl.sysTree'01_node,
* McsEngl.sysTree'node,
* McsEngl.node-of-sysTree,
* McsEngl.sysTree'part,
* McsEngl.sysTree'vertex,
* McsEngl.tree-node,
====== langoSinago:
* McsSngo.jo-ruo-a-sistoTro,
* McsSngo.sistosTros-jo-ruo,
====== langoGreek:
* McsElln.κόμβος--συστήματος-δένδρου,
description::
· children-number-of-node is the-number of its children.
name::
* McsEngl.tree-node'children-number,
* McsEngl.tree-node'degree,
description::
· level-number--of--tree-node is a-number that denotes the-number of levels from the-top OR bottom level of the-tree.
name::
* McsEngl.tree-node'level-number,
description::
· depth-of--tree-node[a] is the-number of levels from root including the-level of node[a].
description::
· height-of--tree-node[a] is the-number of levels from bottom-level including the-level of node[a].
description::
· path-of-node[a] is the-sequence of nodes and edges from node[a] to root or the-opposite.
description::
* anchestor-node,
* branch-node,
* child-node,
* decendant-node,
* leaf-node,
* leafNo-node,
* level-of-tree,
* neighbor-node,
* parent-node,
* root-node,
* sibling-node,
* subtree,
description::
· root is the-most higher node.
· root-level--of-sysTree is the-most higher level-of-tree.
· root-level and root are same entities.
name::
* McsEngl.tree-node.root,
* McsEngl.root-level--of-sysTree,
* McsEngl.root-node--of-sysTree,
* McsEngl.top-level--of-sysTree,
* McsEngl.sysTree'root-level,
description::
· child-node of node[a] is a-node that directly follows node[a].
name::
* McsEngl.child-node--of--tree-system,
* McsEngl.tree-node.child,
description::
· parent-node of node[a] is a-node that directly preceds node[a].
· all nodes have one parent except root.
name::
* McsEngl.parent-node--of--tree-system,
* McsEngl.tree-node.parent,
description::
· neighbo-node of node[a] is any node which is parent or child of node[a].
name::
* McsEngl.neighbor-node--of--tree-system,
* McsEngl.tree-node.neighbor,
description::
· leaf-node is a-node without children.
name::
* McsEngl.leaf-node--of--tree-system,
* McsEngl.tree-node.external,
* McsEngl.tree-node.leaf,
description::
· leafNo-node is a-node with children.
name::
* McsEngl.leafNo-node--of--tree-system,
* McsEngl.tree-node.branch,
* McsEngl.tree-node.internal,
* McsEngl.tree-node.leafNo,
description::
· ancestor-node of node[a] is any node that preceds node[a].
name::
* McsEngl.ancestor-node--of--tree-system,
* McsEngl.tree-node.ancestor,
description::
· descendant-node of node[a] is any node that follows node[a].
name::
* McsEngl.descendant-node--of--tree-system,
* McsEngl.tree-node.descendant,
description::
· sibling-node of node[a] is any node which shares same parent with node[a].
name::
* McsEngl.sibling-node--of--tree-system,
* McsEngl.tree-node.sibling,
description::
· level-of--tree-system is the-set of nodes with the-same level-number.
name::
* McsEngl.level--of--tree-system!⇒tree-level,
* McsEngl.sysTree'03_level!⇒tree-level,
* McsEngl.sysTree'level!⇒tree-level,
* McsEngl.tree-level,
* McsEngl.tree-node.level!⇒tree-level,
description::
· width-of--tree-level is the-number of nodes of a-level.
description::
· bottom-level is the-most lower level of a-tree.
name::
* McsEngl.bottom-level--of-sysTree,
* McsEngl.sysTree'bottom-level,
* McsEngl.tree-level.bottom,
description::
· subtree of tree[a] is a-node[b] of tree[a] and all its[b] descendants.
description::
· node-relation--of--tree-system is its node-relation--of-system.
name::
* McsEngl.sysTree'02_node-relation,
* McsEngl.sysTree'node-relation,
* McsEngl.sysTree'edge,
description::
· degree-of--tree-system is the-number of children of its root.
name::
* McsEngl.sysTree'04_degree,
* McsEngl.sysTree'degree,
description::
· size-of-tree-system is the-number of its nodes.
description::
· breadth-of--tree-system is the-number of its leaves.
name::
* McsEngl.sysTree'06_breadth,
* McsEngl.sysTree'breadth,
name::
* McsEngl.sysTree'07_resource,
* McsEngl.sysTree'Infrsc,
description::
· tree-structure is the-structure of a-tree-system which looks like an-inverted tree.
name::
* McsEngl.sysTree'08_structure,
* McsEngl.sysTree'structure,
* McsEngl.tree-structure,
* McsEngl.tree-system'structure,
====== langoSinago:
* McsSngo.sistosTros-strukto,
* McsSngo.strukto-tro,
====== langoGreek:
* McsElln.δομή-δένδρου,
name::
* McsEngl.sysTree'10_evoluting,
* McsEngl.sysTree'evoluting,
description::
* generic-specific--sysTree,
* whole-part--sysTree,
===
* binary-sysTree,
* ordered-sysTree,
description::
· binary-tree is a-tree-system with 2 children at most.
name::
* McsEngl.binary-tree,
* McsEngl.tree-system.binary,
* McsEngl.sysTreeBinary,
* McsEngl.sysTree.binary,
description::
· ordered--tree-system is a-tree-system in which an-ordering is-specified for the-children of each node.
name::
* McsEngl.ordered-sysTree,
* McsEngl.sysTreeOrdered,
* McsEngl.sysTree.ordered,
description::
· generic-specific--tree-system is a-tree-system with generic-specific node-relations.
===
"Taxonomy is the practice and science of classification. The word is also used as a count noun: a taxonomy, or taxonomic scheme, is a particular classification. The word finds its roots in the Greek language τάξις, taxis (meaning 'order', 'arrangement') and νόμος, nomos ('law' or 'science'). Originally, taxonomy referred only to the classification of organisms or a particular classification of organisms. In a wider, more general sense, it may refer to a classification of things or concepts, as well as to the principles underlying such a classification. Taxonomy is different from meronomy, which is dealing with the classification of parts of a whole.
Many taxonomies have a hierarchical structure, but this is not a requirement. Taxonomy uses taxonomic units, known as "taxa" (singular "taxon")."
[{2019-12-24} https://en.wikipedia.org/wiki/Taxonomy_(general)]
name::
* McsEngl.sysTree.generic-specific!⇒sysTreeGs,
* McsEngl.generic-specific--tree-system!⇒sysTreeGs,
* McsEngl.generic-specific--tree!⇒sysTreeGs,
* McsEngl.sysTreeGs,
* McsEngl.tree-system.generic-specific!⇒sysTreeGs,
* McsEngl.taxonomy!⇒sysTreeGs,
* McsEngl.sysTreeGenericspecific!⇒sysTreeGs,
description::
· taxon is a-node of a-generic-tree.
name::
* McsEngl.taxa!~plural-of-taxon,
* McsEngl.taxon,
* McsEngl.sysTreeGs'taxon,
name::
* McsEngl.taxon.monotypic,
* McsEngl.monotypic-taxon,
description::
"In biology, a monotypic taxon is a taxonomic group (taxon) that contains only one immediately subordinate taxon.[1]
A monotypic species is one that does not include subspecies or smaller, infraspecific taxa. In the case of genera, the term "unispecific" or "monospecific" is sometimes preferred.
In botanical nomenclature, a monotypic genus is a genus in the special case where a genus and a single species are simultaneously described.[2]
In contrast an oligotypic taxon contains more than one but only a very few subordinate taxa."
[{2020-04-19} https://en.wikipedia.org/wiki/Monotypic_taxon]
description::
· generic-tree--of-concept is a-generic-specific-tree with the-concept on the-bottom-level.
name::
* McsEngl.generic-tree--of-concept,
* McsEngl.sysTreeGs.generic-of-concept,
description::
· specific-tree--of-concept is a-generic-specific-tree with the-concept on the-root-level.
name::
* McsEngl.specific-tree--of-concept,
* McsEngl.sysTreeGs.specific-of-concept,
description::
· part-whole--tree-system is a-tree-system with whole-part node-relations.
===
"A meronomy or partonomy is a type of hierarchy that deals with part–whole relationships, in contrast to a taxonomy whose categorisation is based on discrete sets. Accordingly, the unit of meronomical classification is meron, while the unit of taxonomical classification is taxon. These conceptual structures are used in linguistics and computer science, with applications in biology. The part–whole relationship is sometimes referred to as HAS-A, and corresponds to object composition in object-oriented programming.[1] The study of meronomy is known as mereology, and in linguistics a meronym is the name given to a constituent part of, the substance of, or a member of something. "X" is a meronym of "Y" if an X is a part of a Y.[2]"
[{2019-12-24} https://en.wikipedia.org/wiki/Meronomy]
name::
* McsEngl.sysTree.whole-part!⇒sysTreeWp,
* McsEngl.meronomy!⇒sysTreeWp,
* McsEngl.part-whole--tree-system!⇒sysTreeWp,
* McsEngl.partonomy!⇒sysTreeWp,
* McsEngl.sysTreeWp,
* McsEngl.tree-system.whole-part!⇒sysTreeWp,
* McsEngl.whole-part--tree-system!⇒sysTreeWp,
* McsEngl.whole-part--tree!⇒sysTreeWp,
* McsEngl.sysTreeWholepart!⇒sysTreeWp,
description::
· meron is a-node of a-whole-tree.
description::
· graph is an-abstract system.
· abstract means just a-concept, without referent.
[hmnSgm-{2020-07-24}]
===
· graph-system is a-system with nodes abstract-concepts, just dots.
===
"In mathematics, and more specifically in graph theory, a graph is a structure amounting to a set of objects in which some pairs of the objects are in some sense "related". The objects correspond to mathematical abstractions called vertices (also called nodes or points) and each of the related pairs of vertices is called an edge (also called link or line).[1] Typically, a graph is depicted in diagrammatic form as a set of dots or circles for the vertices, joined by lines or curves for the edges. Graphs are one of the objects of study in discrete mathematics."
[{2019-11-07} https://en.wikipedia.org/wiki/Graph_(discrete_mathematics)]
name::
* McsEngl.abstract-system!⇒sysGraph,
* McsEngl.graph-system!⇒sysGraph,
* McsEngl.system.graph!⇒sysGraph,
* McsEngl.sysGraph,
* McsEngl.systemGraph!⇒sysGraph,
name::
* McsEngl.sysGraph'node,
* McsEngl.sysGraph'vertex,
* McsEngl.vertex-of-sysGraph,
name::
* McsEngl.edge-of-sysGraph,
* McsEngl.sysGraph'edge,
* McsEngl.sysGraph'node-relation,
description::
· body-system is a-system of bodies.
name::
* McsEngl.system.004-body!⇒sysBody,
* McsEngl.system.body-004!⇒sysBody,
* McsEngl.body-system!⇒sysBody,
* McsEngl.sysBody,
description::
· material-system is ANY system of material-bodies (atoms, molecules, sysMolecules).
name::
* McsEngl.system.005-material!⇒sysMaterial,
* McsEngl.system.material-005!⇒sysMaterial,
* McsEngl.material.system!⇒sysMaterial,
* McsEngl.material-system!⇒sysMaterial,
* McsEngl.sysMaterial, {2020-04-09},
name::
* McsEngl.system.006-complex!⇒sysComplex,
* McsEngl.system.complex-006!⇒sysComplex,
* McsEngl.sysComplex,
* McsEngl.complex-structure-system!⇒sysComplex,
* McsEngl.complex-system!⇒sysComplex,
* McsEngl.sysComplex'(complex-system)!⇒sysComplex,
description::
· complex-system is a-system with a-complex structure.
name::
* McsEngl.sysComplex'Infrsc,
description::
* https://editors.eol.org/eoearth/wiki/Complex_systems,
* http://www.scholarpedia.org/article/Complex_systems,
* https://en.wikipedia.org/wiki/Complex_system,
name::
* McsEngl.system.007-complexMid,
* McsEngl.system.complexMid-007,
* McsEngl.complexMid-system,
name::
* McsEngl.system.008-complexNo,
* McsEngl.system.complexNo-008,
* McsEngl.complexNo-system,
name::
* McsEngl.system.009-dynamic!⇒sysDynamic,
* McsEngl.system.dynamic-009!⇒sysDynamic,
* McsEngl.dynamic-system!⇒sysDynamic,
* McsEngl.dynamical-system!⇒sysDynamic,
* McsEngl.sysDynamic,
* McsEngl.sysDynamic'(dynamic-system)!⇒sysDynamic,
description::
· dynamic-system is a-system that evolves.
name::
* McsEngl.sysDynamic'Infrsc,
description::
* http://www.scholarpedia.org/article/Encyclopedia_of_dynamical_systems,
description::
"Dynamical systems theory is an area of mathematics used to describe the behavior of the complex dynamical systems, usually by employing differential equations or difference equations. When differential equations are employed, the theory is called continuous dynamical systems. From a physical point of view, continuous dynamical systems is a generalization of classical mechanics, a generalization where the equations of motion are postulated directly and are not constrained to be Euler–Lagrange equations of a least action principle. When difference equations are employed, the theory is called discrete dynamical systems. When the time variable runs over a set that is discrete over some intervals and continuous over other intervals or is any arbitrary time-set such as a Cantor set, one gets dynamic equations on time scales. Some situations may also be modeled by mixed operators, such as differential-difference equations.
This theory deals with the long-term qualitative behavior of dynamical systems, and studies the nature of, and when possible the solutions of, the equations of motion of systems that are often primarily mechanical or otherwise physical in nature, such as planetary orbits and the behaviour of electronic circuits, as well as systems that arise in biology, economics, and elsewhere. Much of modern research is focused on the study of chaotic systems.
This field of study is also called just dynamical systems, mathematical dynamical systems theory or the mathematical theory of dynamical systems."
[{2020-07-14} https://en.wikipedia.org/wiki/Dynamical_systems_theory]
name::
* McsEngl.dynamical-systems-theory,
* McsEngl.sysDynamic'att003-dynamical-systems-theory,
* McsEngl.sysDynamic'dynamical-systems-theory,
description::
"System dynamics (SD) is an approach to understanding the nonlinear behaviour of complex systems over time using stocks, flows, internal feedback loops, table functions and time delays.[1][2]"
[{2020-07-14} https://en.wikipedia.org/wiki/System_dynamics]
name::
* McsEngl.SD-system-dynamics,
* McsEngl.sysDynamic'att004-system-dynamics,
* McsEngl.sysDynamic'system-dynamics,
* McsEngl.system-dynamics-SD,
name::
* McsEngl.sysDynamic'structure,
description::
· state-of-sysDynamic is its structure at a-time-point.
name::
* McsEngl.sysDynamic'att002-state,
* McsEngl.sysDynamic'state,
description::
* motion,
* evoluting,
name::
* McsEngl.behavior,
* McsEngl.sysDynamic'behavior,
* McsEngl.sysDynamic'doing,
name::
* McsEngl.sysDynamic'generic-specific-tree,
generic-of-sysDynamic::
* system,
attribute-tree-of-sysDynamic::
* ,
specific-of-sysDynamic::
* self-sysDynamic,
* selfNo-sysDynamic,
===
* bio-sysDynamic,
* bioNo-sysDynamic,
===
* machine,
description::
· self-dynamic-system is a-dynamic-system that evolves by itself.
name::
* McsEngl.sysDynamic.001-self,
* McsEngl.sysDynamic.self-001,
* McsEngl.self-dynamic-system,
* McsEngl.self-organized-system,
descriptionLong::
"Self-organization, also called (in the social sciences) spontaneous order, is a process where some form of overall order arises from local interactions between parts of an initially disordered system. The process can be spontaneous when sufficient energy is available, not needing control by any external agent. It is often triggered by seemingly random fluctuations, amplified by positive feedback. The resulting organization is wholly decentralized, distributed over all the components of the system. As such, the organization is typically robust and able to survive or self-repair substantial perturbation. Chaos theory discusses self-organization in terms of islands of predictability in a sea of chaotic unpredictability.
Self-organization occurs in many physical, chemical, biological, robotic, and cognitive systems. Examples of self-organization include crystallization, thermal convection of fluids, chemical oscillation, animal swarming, neural circuits."
[{2020-08-01} https://en.wikipedia.org/wiki/Self-organization]
name::
* McsEngl.sysDynamic.002-selfNo,
* McsEngl.sysDynamic.selfNo-002,
description::
· self-dynamic-system is a-dynamic-system that evolves with the-help of external entity.
description::
· static-system is a-system without functings.
name::
* McsEngl.system.010-dynamicNo,
* McsEngl.system.dynamicNo-010,
* McsEngl.dynamicNo-system,
* McsEngl.static-system,
description::
· open-system is a-system with an-environment.
name::
* McsEngl.system.011-open,
* McsEngl.system.open-011,
* McsEngl.open-system,
* McsEngl.sysOpen,
name::
* McsEngl.system.012-openNo,
* McsEngl.system.openNo-012,
* McsEngl.openNo-system,
* McsEngl.sysOpenNo,
description::
· managing-system is the-system of a-dynamic-system[a] responsible for its[a] direction|evoluting.
name::
description::
name::
name::
description::
name::
generic-of-sysManaging::
attribute-tree-of-sysManaging::
specific-of-sysManaging::
description::
name::
description::
description::
description::
name::
specific-tree-of-sysMngBio::
name::
description::
name::
specific-tree-of-sysMngOgm::
description::
name::
description::
name::
description::
name::
specific-tree-of-::
description::
name::
description::
name::
name::
generic-tree-of-::
name::
description::
* McsEngl.control-system!⇒sysManaging,
* McsEngl.management-system!⇒sysManaging,
* McsEngl.managing-system!⇒sysManaging,
* McsEngl.system.013-managing!⇒sysManaging,
* McsEngl.system.managing-013!⇒sysManaging,
* McsEngl.sysDynamic'att001-managing-sys!⇒sysManaging,
* McsEngl.sysDynamic'managing-sys!⇒sysManaging,
* McsEngl.sysManaging,
* McsEngl.sysMng!⇒sysManaging,
* McsEngl.sysManaging'(managing-system)!⇒sysManaging,
====== langoGreek:
* McsElln.σύστημα-διαχείρισης!=sysManaging,
dynamic-system of sysManaging
· the-dynamic-system the-sysManaging manages.
resource of sysManaging
* McsEngl.sysManaging'Infrsc,
science of sysManaging
* McsEngl.sysManaging'science,
* McsEngl.science.sysManaging,
· parts:
* control-theory,
* sybernetics,
* synergetics,
GENERIC-SPECIFIC-TREE of sysManaging
* McsEngl.sysManaging'generic-specific-tree,
GENERIC-TREE of sysManaging
* system,
* ,
SPECIFIC-TREE of sysManaging
* internal-sysManaging,
* internalNo-sysManaging,
* internalBoth-sysManaging,
===
* bio-sysManaging,
* bioNo-sysManaging,
sysManaging.internal
· internal-managing-system is the-managing-system part of a-dynamic-system that manages.
* McsEngl.internal-managing-system,
* McsEngl.sysManaging.internal,
sysManaging.internalNo
· internalNo-managing-system is a-managing-system external of the-dynamic-system that manages.
sysManaging.internalBoth
· internalBoth-managing-system is a-managing-system part and external of the-dynamic-system that manages.
sysManaging.bio
· managing-system is the-managing-system of a-bio.
* McsEngl.sysManaging.004-bio!⇒sysMngBio,
* McsEngl.sysManaging.bio!⇒sysMngBio,
* McsEngl.bio'02_sysManaging!⇒sysMngBio,
* McsEngl.bio'sysMngBio!⇒sysMngBio,
* McsEngl.managing-system!⇒sysMngBio,
* McsEngl.sysMngBio,
* McsEngl.sysMngBioBio!⇒sysMngBio,
* McsEngl.sysManaging.bio!⇒sysMngBio,
* governance-system,
* managing-system-of-organism,
sensory-system of sysMngBio
* McsEngl.sysMngBio'att001-sensory-sys,
* McsEngl.sysMngBio'sensory-sys,
info (link) of sysMngBio
sysManaging.ogm-001
· an-organism with its life-attributes (= reproduction, perception, homeostasis, growth, adaptation, ...) presupposes of an-internal-managing-system.
* McsEngl.sysManaging.001-ogm!⇒sysMngOgm,
* McsEngl.sysManaging.ogm-001!⇒sysMngOgm,
* McsEngl.ogm'02_sysMngBio!⇒sysMngOgm,
* McsEngl.ogm'managing-system!⇒sysMngOgm,
* McsEngl.ogm'sysMngBio!⇒sysMngOgm,
* McsEngl.sysMngOgm,
* McsEngl.sysMngBio.ogm!⇒sysMngOgm,
* animal-managing-system,
* human-managing-system,
* plant-managing-system,
sensory-sys of sysMngOgm
· the-subsystem that senses the external and internal environment of the-organism.
* McsEngl.sysMngOgm'att001-sensory-sys,
* McsEngl.sysMngOgm'sensory-sys,
info-sys of sysMngOgm
· it is the-system that manages info (process, stores, communicates, learns).
* McsEngl.sysMngOgm'att002-info-sys,
* McsEngl.sysMngOgm'info-sys,
DOING of sysMngOgm
· any doing of the-system.
* McsEngl.intelligence-of-organism,
* McsEngl.sysMngOgm'intelligence,
* sensing,
* storing-info,
* retrieving-info
* communicating-info,
* processing-info,
** adapting,
** learning,
** decisioning,
** comparing,
** combining,
** problem-solving,
** goal-setting,
** goal-achieving,
sysManaging.plant-003
· plant-managing-sys is the-organism-managing-sys of a-plant.
* McsEngl.managing-sys-of-plant!⇒sysMngPlant,
* McsEngl.sysManaging.003-plant!⇒sysMngPlant,
* McsEngl.sysManaging.plant-003!⇒sysMngPlant,
* McsEngl.ogmPlant'02_managing-system!⇒sysMngPlant,
* McsEngl.ogmPlant'att002-managing-system!⇒sysMngPlant,
* McsEngl.ogmPlant'managing-system-att002!⇒sysMngPlant,
* McsEngl.plant-managing-sys!⇒sysMngPlant,
* McsEngl.sysMngPlant,
sensory-sys of sysMngPlant
"Botanical research has revealed that plants are capable of reacting to a broad variety of stimuli, including chemicals, gravity, light, moisture, infections, temperature, oxygen and carbon dioxide concentrations, parasite infestation, disease, physical disruption, sound,[3][4][5][6] and touch."
[{2020-09-19} https://en.wikipedia.org/wiki/Plant_perception_(physiology)]
* McsEngl.sensory-sys-of-plant,
* McsEngl.sysMngPlant'att002-sensory-sys,
* McsEngl.sysMngPlant'sensory-sys,
info-sys of sysMngPlant
* McsEngl.sysMngPlant'att003-info-sys,
* McsEngl.sysMngPlant'info-sys,
* info-sys-of-organism,
perception of sysMngPlant
* McsEngl.sysMngPlant'att001-perception,
* McsEngl.sysMngPlant'perception-att001,
* McsEngl.ogmPlant'att015-perception,
* McsEngl.ogmPlant'perception-att015,
"In botany, plant perception is the ability of plants to sense the environment and adjust their morphology, physiology and phenotype accordingly.[1] Research draws on the fields of plant physiology, ecology and molecular biology. Examples of stimuli which plants perceive and can react to include chemicals, gravity, light, moisture, infections, temperature, oxygen and carbon dioxide concentrations, parasite infestation, physical disruption, and touch. Plants have a variety of means to detect such stimuli and a variety of reaction responses or behaviors.
[http://en.wikipedia.org/wiki/Plant_perception_(physiology)]"
name::
* McsEngl.system.centralized-014!⇒sysCentralized,
* McsEngl.system.014-centralized!⇒sysCentralized,
* McsEngl.centralized-system!⇒sysCentralized,
* McsEngl.sysCentralized,
description::
"Centralisation or centralization (see spelling differences) is the process by which the activities of an organisation, particularly those regarding planning and decision-making, framing strategy and policies become concentrated within a particular geographical location group. This moves the important decision-making and planning powers within the center of the organisation.
The term has a variety of meanings in several fields. In political science, centralisation refers to the concentration of a government's power—both geographically and politically—into a centralised government."
[{2020-05-10} https://en.wikipedia.org/wiki/Centralisation]
name::
* McsEngl.system.decentralized-015!⇒Dsys,
* McsEngl.system.015-decentralized!⇒Dsys,
* McsEngl.decentralized-system!⇒Dsys,
* McsEngl.Dsys,
* McsEngl.sysCentralizedNo!⇒Dsys,
* McsEngl.sysDecentralized!⇒Dsys,
description::
"A decentralised system in systems theory is a system in which lower level components operate on local information to accomplish global goals. The global pattern of behaviour is an emergent property of dynamical mechanisms that act upon local components, such as indirect communication, rather than the result of a central ordering influence of a centralised system."
[{2020-05-10} https://en.wikipedia.org/wiki/Decentralised_system]
name::
* McsEngl.Dsys'quorum-sensing,
* McsEngl.quorum-sensing-in-Dsys,
description::
"In biology, quorum sensing is the ability to detect and to respond to cell population density by gene regulation. As one example, quorum sensing (QS) enables bacteria to restrict the expression of specific genes to the high cell densities at which the resulting phenotypes will be most beneficial. Many species of bacteria use quorum sensing to coordinate gene expression according to the density of their local population. In a similar fashion, some social insects use quorum sensing to determine where to nest. Also, quorum sensing might be useful for cancer cell communications too.[1]
In addition to its function in biological systems, quorum sensing has several useful applications for computing and robotics. In general, quorum sensing can function as a decision-making process in any decentralized system in which the components have: (a) a means of assessing the number of other components they interact with and (b) a standard response once a threshold number of components is detected."
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